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Hello!


A few suggestions.

It would be great if the school didn't start at 08:00 sharp because if you are there earlier you can't do anything, if you are even a minute later you can't see the option either. (Maybe an in-school penalty could be implemented)

I have noticed that some weekdays do not have the school marker on them in the calendar, but I don't know what those days are for in-game. (A note for those?)

It would be great if I could know what and when could I do at the locations and I wouldn't have to travel to all of them wasting both money and time to discover if it was even worth it. On that note I would like to mention that if you go to a location the first thing you see is "SelectedEventPanel" I am sure it is not intended.

Currently you can only rest in the other world or did I miss something? :D 

Do stats effect the game other then in combat or exam? Do they matter? They should I think.

Overall I had fun with your game so far, I will share an update if I find anything else or have any other thoughts while playing with it.


Thank you!

Hello Azurikprof,

Thank you for the suggestions.

  1. Schoolday:
    • I think a half-hour threshold before school will be enough.
    • Maybe if you are late for school, I can give you an event to sneak in?!?
  2. Calendar:
    • A small popup with the note can fix it if you hover over it (for example: Day of the Dead).
      What do you think?
  3. Map Tile Information:
    • If you have a fixed event (like Schoolday), yes, I can display it with its starting time in a popup.
    • If the event is special, but the location is not a secret, then I can display it too. In this case, maybe you need to wait a month on that tile while the event button finally appears. I don't know if this is good or bad.
  4. Selected Event Panel:
    • The Selected Event Panel is actually a placeholder and will be replaced (for example: the first event details from the list... but what if the list is empty?!?)
  5. Resting in the Tavern:
    • Nope, that is the only place you can regenerate your health and stamina. The reason is that this is a demo with missing elements. But no worries, this will be solved as well.
  6. Stats:
    • No, the stats are only related to these two things in this state of the game. But all of them will be important, for example, in trading, in relations, in work, and in random events.

Welcome!